Our remote desktop protocol, VideoOverIP, is evolving very, very rapidly. Over just the last three months, we’ve added a litany of features and performance improvements. The gap between VideoOverIP and other protocols continues to widen. Just at a high-level, here’s a re-cap:
1) Support for Xen, VMware ESX and VMware Server
2) Audio input capability without requiring USB redirection; this means analog front-panel inputs on a Thinclient will work without customers needing to invest in a separate USB headset.
3) Multimonitor mode
4) Significant optimizations for Hyper-V; low CPU usage and excellent performance
5) Support for OpenGL and DirectX. DirectX 10 in 1:1 mode
And we’re now upping the ante with a very important feature lots of customers have been asking for: Broadcast or Multi-receiver mode. This allows more than one client to connect to a VideoOverIP host (physical or virtual machine) so that the source desktop can be mirrored or replicated on a large number of clients. This functionality is great for command and control facilities, classrooms, training rooms and also for digital signage and commercial display systems.
We’ll be attending a show later this year with a partner where this feature will be demo’d live. You’ll also soon see an official announcement and more specific information in the weeks that follow.